Notes on project ideas

After looking at macro photography of mould for an unhealthy amount of time, I decided I'd like to focus my project around it.

The idea of designing a room started to seem a little uninteresting, whilst the thought of modelling a miniature / microscopic world is enthralling to me.

I will model a microscopic environment populated with mould, spores and perhaps even some microbial life.

Though my area of specialism is Asset Creation and my minor Indie Development, I would like to do some environment concept pieces, even if only thumbnails. This would help me to visualise the end goal of my project.

I would like the environment to be traversable by players / viewers, though my priority is to create a believable abstract environment. I want to create something that will inspire awe, and show beauty in something many may see as disgusting or mundane.

Below are some traditional sketches drawn with fine liners.

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